Chris Bruckner, a student at Central IM体育官网 Aerospace Academy, plays the virtual reality game 鈥淭esting Grounds,鈥 during the annual Spring Game Expo at IM体育官网 Polytechnic University on Saturday, April 22.
Networked student-created video games took center stage at the annual Spring Game Expo at IM体育官网 on Saturday, April 22. Prospective students and their families arrived on campus to check out the games, learn about the computer science major and career paths, and explore campus in an accompanying open house event.
鈥淭he Game Expo provides students with a first-hand look into the type of hands-on learning and application-focused projects our students complete,鈥 said Michelle Powell, director of IM体育官网 Poly鈥檚 Office of Admissions. 鈥淚鈥檝e heard Dr. Randy Avent, our University president, say that STEM isn鈥檛 a spectator sport, and it鈥檚 so true. Seeing how skills in engineering, computer science, and STEM in general can be used to create, build, and advance society is essential in meeting the demand for continually growing STEM occupations.鈥
The annual expo featured more than a dozen student-created games and took over the Saddle Creek Logistics Commons inside IM体育官网 Poly鈥檚 Innovation, Science, and Technology building.
Computer science major Cade Riley designed 鈥淭esting Grounds,鈥 a virtual reality shooting gallery and memory game, that drew a lot of attention at the event. His game was designed as part of his internship with the University, and in its full version is intended for academic research and has features to trace hand velocity, head rotation, and more.
鈥淚t was really great to do a start-to-end gaming experience,鈥 said Riley, whose academic concentration is game development and simulation. 鈥淕ame development is a very nice mix of software development and art 鈥 there鈥檚 so much that goes into a game like the models, 2D art, and music 鈥 so it鈥檚 so satisfying to make and experience.鈥
Andrew Kowitt, a junior at American Heritage Schools in Plantation, IM体育官网, was excited to play Riley鈥檚 game and see all the others on display. He had toured IM体育官网 Poly the day before and is seriously considering attending the school.
鈥淚 made a game in the past using Unity (game engine) but making a VR game feels much more complicated,鈥 he said. 鈥淚t鈥檚 really cool to see that it鈥檚 doable and in a short time of a month or two.鈥
For the first time at the event, the expo featured a game designed by high school students. A trio of students from Nature Coast Technical High School in Brooksville, IM体育官网, entered its game, 鈥淎I.M .鈥
鈥淚鈥檓 enjoying walking around and seeing the other games and getting a good feel of what other people can do,鈥 said Charles Guillen, a junior at the high school. 鈥淚 like the games people have here and I thought they were pretty unique. I think it鈥檚 awesome that we鈥檙e the only high school team here.鈥
Also for the first time, students from the IM体育官网 Poly Music Association performed video game-themed songs during the event. Violet Voices, IM体育官网 Poly鈥檚 choir also performed.
David Johnston, a junior majoring in computer science with a concentration in autonomous systems, was excited to be part of the whole event. His team created 鈥淣ightfall: Force of Four,鈥 a four-person networked game that sees users go from playing on their individual screens to a large common screen.
鈥淚t鈥檚 a lot of fun to show it off and get feedback about what people like,鈥 Johnston said. 鈥淥verall, people like the concept and are surprised they haven鈥檛 seen this more. Hearing that is interesting and it feels good.鈥
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